Keynote & Invited Talks, STAR
	Software presentations
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		ImagiCAD: Experimental Image Based Modeling System
		Victor Lempitsky, Denis Ivanov, Anton Shokurov, Yevgeniy Fedotov, Yevgeniy Kuzmin 
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		Universal 3D (U3D)
		Alexander Majorov 
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		Prospects of LGS: Application and Development
		Sergey Preis, Alexey Kazakov 
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		Real-time 3D graphics systems: from Simulators to Virtual Studios
		Boris S. Dolgovesov, Boris S. Mazurok, Maxim U. Shevtsov, Boris B. Morozov, Alexey V.Rukhlinskiy, Alexandr V. Pekarskiy, B.A. Naumov, Vladimir M. Fomichev 
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		Integration of the volume rendering system with virtual studio
		Aleksey V. Rukhlinskiy, Maxim U. Shevtsov , Boris S. Dolgovesov 
	Full papers (in English)
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		Thematic processing of the Earth remote sensing multispectral data
		V.V. Asmus, A.A. Buchnev, V.P. Pyatkin 
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		Detection and localization of differences on the images of printed circuit boards
		Ilya Bogin, Eugeniy Chepin, Alexander Firsov 
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		Impulse-based Approach for Rigid Body Collisions Simultaneous Resolution
		Egor Ermolin, Alexey Kazakov 
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		The Reconstruction of Missing Frames in Historical Films, a Layered Approach
		Jan Fransens,. Fabian Di Fiore, Frank Van Reeth 
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		Representation and Analysis of 3D Shape
		Wolfgang Heiden, Rita Cornely 
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		Robin Hood's Algorithm for Time-Critical Level of Detail
		Eduardo Hernandez, Bedrich Benes 
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		Physically-based particle modeling for dance verbs
		Chi-Min Hsieh, Annie Luciani 
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		AMLESAC: A New Maximum Likelihood Robust Estimator 
		Anton Konouchine, Victor Gaganov, Vladimir Veznevets 
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		Modeling and Evaluating of the Stewart Platform
		Alexander V. Korobeynikov, Vadim E. Turlapov 
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		New method of 3D reconstruction from mechanical engineering drawings based on engineering semantics understanding
		Jianping Liu, Bangyan Ye 
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		Modern architecture of light-weight CAD
		Vladimir N. Malukh, Alexey G. Nickitin 
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		Discontinuity analysis for noise estimation in stochastic computations of photo-realistic soft shadows
		Yuri Moiseenko, Igor Sevastianov, Alexei Soupikov 
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		3D Flow visualization using GPU-driven particle system
		Oleg A. Potiy, Alexey A. Anikanov 
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		Reconstruction of Shapes Based on Normals Analysis
		Irina Semenova, Vladimir Savchenko, Ichiro Hagiwara 
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		Feature Sensitive Surface Simplification
		Georgios Stylianou 
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		Crest Line Extraction From Point Clouds
		Georgios Stylianou, Yiorgos Chrysanthou 
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		Nonorthogonal RGB-space decomposition
		Natalia Vaganova 
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		"GrowCut" - Interactive Multi-Label N-D Image Segmentation By Cellular Automata
		Vladimir Vezhnevets, Vadim Konouchine 
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		Deforming Rheological Objects Using an Adaptive Mesh
		Huynh Quang Huy Viet, Takahiro Kamada, Hiromi T.Tanaka, Naoki Ueda 
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		Collision Detection of Functionally Defined Objects for Constant Time 
		Sergei I. Vyatkin, Boris S. Dolgovesov 
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		Relief shape inheritance and graphical editor for the landscape design
		Egor A. Yusov, Vadim E. Turlapov 
	Full papers (in Russian)
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		Compression of the geometrical information of complex objects on the basis of generating models
		Pyotr Abdulin, Vladimir Frolovsky 
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		State of the Art in Software Visualization for Parallel Computing
		Vladimir L. Averbukh, Alexandr Baydalin, Damir Ismagilov, Alexey Kazantsev 
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		Optimization of Ray Tracing in Octrees
		Valery Bobkov, Sergey Melman, Yurij Ronshin 
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		System Vector: dialogs, methods and examples
		Valery Bolotov, Mikhail Gomziakov, Jury Ronshin, Vjatcheslav Sedykch 
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		Visualization of city environment by means of plenoptic method
		Yurij Borisov 
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		Ant colony approach to defining Hamilton cycle on segments
		Natalie D. Ganelina, Vladimir D. Frolovsky 
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		Data visualization on parallel computer systems
		Andrey Karpov 
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		Generation of Geometrical Objects by Iterative Method
		Pavel A. Kim 
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		An approach to high realistic multilayer cloud rendering in dynamic day time and weather conditions
		Semyon Kozlov, Nikolay Elykov, Igor Belago 
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		Unfolding of volumetric details of garments with the help of a graphic method
		Valentina Kurysheva 
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		Integration methods in the problem of modelling of fabric based on particles method
		Vladimir Landovsky 
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		Skeleton of multiply-connected polygonal domain
		Leonid Mestetskiy 
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		Multi-Triangulation as applied to very large terrains visualization
		Natalia Mirza, Alexey Skvortsov, Roman Chadnov 
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		Research and Application of Bionical Methods and Models for Automated Design of the Round Routes of Geometrical Objects
		Galina Pushkaryova 
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		Visual modelling of hybrid systems
		Jury V. Shornikov, Oksana V. Nikonova 
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		Multidimensional Histogram and Separating of the Vector Feature Space on the Unimodal Clusters
		Valeria Sidorova 
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		The Developing of the 3D Spine Model by Means of Trigonometric Interpolation Summs and Spline interpolation
		Yury V. Sivets  
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		Rational method of motion description in Internet
		Vladimir V. Tyutin 
	Work in Progress and Short Papers (in English)
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		Efficient application of Optical Objects in light simulation software
		Sergey V. Ershov, Dmitry D. Zhdanov 
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		Geometric problems and algorithms in mathematical modeling
		Valery P. Il'in 
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		A Multi-Pass Multi-Stage Multi-GPU Collision Detection Algorithm
		Jose M. Juarez-Comboni, Andy M. Day 
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		Photogrammetric Technique for Accurate Human Body 3D Model Reconstruction
		Vladimir Knyaz 
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		Combined Guided Tracking and Matching with Adaptive Track Initialization
		Anton Konouchine, Victor Gaganov, Vladimir Vezhnevets 
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		Image Database Retrieval by Fast Hermite Projection Method
		Danil Kortchagine, Andrey Krylov 
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		About interactive modeling system with the help of implicit function
		Aleksey Litvinenko, Vladimir Usov 
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		Adaptive Multiresolution Filter Banks for Image and Audio Processing
		Alexey Lukin, Daria Kalinkina, Denis Kubasov 
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		Real-time visualization of large vector HP-GL based maps
		Maxim Tyulin, Yulii Ketkov 
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		Optimal polygonization of implicit surfaces
		Vladimir Usov 
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		 "Modest AdaBoost" - Teaching AdaBoost to Generalize Better
		Alexander Vezhnevets, Vladimir Vezhnevets 
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		Some algorithms of videosequences compression and their investigation
		Tagir Waleev, Feodor Murzin 
	Work in Progress and Short Papers (in Russian)
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		Problem definition for psychological grounding of user modeling during development of the specialized visual systems
		Vladimir L. Averbukh., Natalia Averbukh, Denis Perevalov, Dmitry Toporkov, Inna Toporkova 
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		Illumination simulation and creation of photorealistic images via Internet
		Boris Barladyan, Alexey Voloboy, Nadezhda Vyukova, Vladimir Galaktionov, Nikolay Deryabin 
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		Face Feature Extraction Methods For the Task of Face Recognition
		Peter V. Bazanov, Oxana V. Josan 
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		Mysteries as the way of organizing teaching process on the bases of modern possibilities of PC
		Valery Bolotov, Alexandre Zelenin, Sergey Sobotovich 
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		Models and algorithms for photorealistic visualization of scenes including crystals
		Victor A. Debelov, Maxim A. Sattarov 
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		Light meshes development: approximation of ray tracing solution, GPU implementation
		Victor A. Debelov, Lioudmila F. Vassilieva, Iliya Novikov 
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		High realistic visualization and animation of open water surfaces in virtual reality systems
		Nikolay Elykov, Igor Belago, Stanislaw Kuzikowski 
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		Visualization of large volume grids
		Dmitry Gorbashevsky, Alexey Kazantsev 
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		Spherical distortion correction at photographs by neural networks
		Maria Karaseva 
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		Voxelization Of Functional Forms
		Alexander Katasonov, Sergei I. Vyatkin , Boris S. Dolgovesov 
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		Creation of graphic primitives in the HP-GL
		Juli L. Ketkov, Alexander I. Kusnetsov 
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		On some problems of computational geometry. Isogeometric smoothing and geometric search
		Alexander Kulikov 
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		Using of the TTF in creating of geographical map publishing form
		Alexander I. Kuznetsov 
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		Using volumetric method for 3D surface reconstruction
		Andrey G. Pozin  
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		Triangulation Of Functional Forms
		Sergei Shevelev, Sergei I. Vyatkin , Boris S. Dolgovesov 
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		Real-time volume rendering system based on typical graphics accelerator
		Maxim U. Shevtsov, Boris S. Dolgovesov 
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		Automation of the process of histological material morphometry
		Maria Vasilieva, Igor Lobiv, Feodor A. Murzin 
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		Adaptive rendering of three dimension scenes using hierarchical cells structure
		Alexander Zhirkov, Alexander Parshin